Ready to draw maps. Saves after each tip on the screen to tilemap.png. Loads tilemap.png at start, if available. Put tile sheets into tiles/* to load them. The tile sheets names must be tile_xx.png, ...
A modern Half-Life 1 model viewer built with official Valve structures and proper software architecture. src/ ├── core/ # Core engine systems ├── graphics/ # Rendering and OpenGL code ├── mdl/ # MDL ...
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