John Breeden II is an award-winning journalist and reviewer with over 20 years of experience covering technology and government. He is currently the CEO of the Tech Writers Bureau, a group that ...
Quick, what comes to mind when you think of gamification in wellness programs? For me, it’s always been about the latest gadgets and smartphone apps that can track everything from the food I eat to ...
Gamification is a technology to adapt game methods to non-game processes and events to make employees/participants more involved in the process. Why introduce gamification into business, manufacturing ...
With U.S. colleges and universities battling enrollment declines, many student affairs officials are turning to gamification platforms to meet students where they are and keep up with the evolving ...
The problem with learning in recent years across all levels of schooling is that, somewhere along the way, we lost how to make it fun. Instead, it’s become a chore or punishment to kids and their ...
Not unless we play a lot more of them, according to Jane McGonigal, an authority on gaming’s value to human development. She isn’t satisfied with the roughly three billion hours a week that people ...
According to a new study from Research N Reports, the global healthcare gamification market is expected to grow at a compound annual rate of 55 percent, reaching $4.2 billion by 2022. The report ...
Whether consumers download a mobile app, respond to an email survey, or engage with a new brand at an event, they have come to crave (and expect) some sort of incentive or reward from nearly every ...
Without forethought, gamification can be a toothless HR initiative. Plan right and it can provide a boost to your team and operation. While researching my recent story advocating more gamification the ...
KUALA LUMPUR, 26 August 2020 – With organizations transitioning towards remote or hybrid work arrangements, new employee experience technologies (EXTech) are fast transforming workplaces, bringing ...
The gaming industry has plenty to teach other businesses about how to keep customers engaged. This is why a range of industries has turned to gamification or the use of gaming and game design ...
Two growing retail trends have come together in the latest product launch from MySize: fit technology and gamification. The technology company, known for its e-commerce measurement tools, has now ...
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