Control Rig generates Rigify control rigs for MetaHumans in Blender, with Unreal Engine import export and multi character ...
The MetaHuman Creator web app, once the go-to for indie developers and studios to generate digital humans, is officially sunsetting in November 2026. This marks a pivotal shift in the 3D character ...
Anime-style 3D character creation in Blender blends artistry with technical skill, from initial concept sketches to fully rigged, cel-shaded models. With the right workflow, you can sculpt expressive ...
HiPhyEngine brings FEM and MPM simulation to Blender with a unified solver, plus a 180 day trial for evaluation.