About the Author Alex Diaconu is a WebSocket enthusiast who has spent most of his professional career working alongside engineering teams, technical product managers, and system architects, while writing about web technologies. Alex is currently a Technical Content Writer at Ably, where he is exploring the world of realtime tech, and writing about the many challenges of event-driven ...
What is WebSocket? In a nutshell, WebSocket is a realtime web technology that enables bidirectional, full-duplex communication between client and server over a persistent connection. The WebSocket connection is kept alive for as long as needed (in theory, it can last forever), allowing the server and the client to send data at will, with minimal overhead.
Palakis submitted a new resource: Websocket plugin - Remote-control your OBS Studio with Websockets A Websocket API for OBS Studio. The websocket server runs on port 4444 and the protocol is based on the OBSRemote protocol (including authentication) with some additions specific to OBS Studio...
WebSocket server - Clients connect to this server to receive updates from a channel. The server subscribes to Redis channels and forwards messages it receives through the pub/sub subscription.
WebSocket, as a low-latency, bidirectional communications protocol, has become a mainstay of the modern realtime landscape. Developers turn to WebSocket to power chat, live experiences, fan engagement, and countless other realtime use cases at scale. But how reliable is WebSocket in supporting those experiences? In this article, we explore what we mean when we refer to reliability within a ...
WebSockets have successfully powered rich realtime experiences across apps, browsers, and devices. Scaling out WebSocket infrastructure horizontally comes with load balancing, which, as we’ve seen, is a complex and delicate undertaking. Ultimately, horizontal scaling is the only sustainable way to support WebSocket connections at scale.
Compare WebSocket (a protocol) and Socket.IO (a library). Learn performance trade-offs, scaling limits, and how to choose the right approach for your realtime apps.